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Thread Statistics | Show CCP posts - 69 post(s) |

Spyker Slater
Bliksem Bende
11
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Posted - 2012.06.11 11:16:00 -
[1] - Quote
How is a reduced cycle time on Reactive Armor Hardeners a good thing? |

Spyker Slater
Bliksem Bende
11
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Posted - 2012.06.11 11:32:00 -
[2] - Quote
CCP Goliath wrote:Decreases the time between modification of resistances.
It will also eat my cap faster, except if you decreased that as well?
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Spyker Slater
Bliksem Bende
18
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Posted - 2012.06.13 05:46:00 -
[3] - Quote
CCP SoniClover wrote:Kashe Kadeshe wrote:Spyker Slater wrote:CCP Goliath wrote:Decreases the time between modification of resistances. It will also eat my cap faster, except if you decreased that as well? Is the incoming damage detection cycle separate from the cap consumption cycle? If so, it sounds like a nice thing, but further clarification would be helpful. No, this WILL increase the consumption on the whole. The cap need is 42, meaning you will now use 84 every 10 second (assuming skill at level 5).
This must be the only skill in eve that will have a negative effect. This is not good. I can train any other skill, even if I never use it, it will still be something positive.  |

Spyker Slater
Bliksem Bende
18
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Posted - 2012.06.13 06:09:00 -
[4] - Quote
Mara Rinn wrote:Spyker Slater wrote:This must be the only skill in eve that will have a negative effect. This is not good. I can train any other skill, even if I never use it, it will still be something positive.  You've been given a shiny new module which adjusts the tank depending on the incoming damage. The adjustment simply means that the penalty of this one module is higher. You have options such as running a traditional tank, or running with logistics who can transfer cap. Focus on the positives 
There are always options, as you say, but no skill should have a negative effect. Because I cannot un-train the skill. |

Spyker Slater
Bliksem Bende
18
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Posted - 2012.06.13 06:38:00 -
[5] - Quote
Mara Rinn wrote:Spyker Slater wrote:There are always options, as you say, but no skill should have a negative effect. Because I cannot un-train the skill. Training that skill higher means the module adjusts its resistance balance quicker. Yet you choose to complain about capacitor cost? You are not forced to use that module. This is the future that the EVE developers are considering: everything has a drawback, and the things that give you even better bonuses give you even worse drawbacks. So you really need to get used to looking at the positives.
I disagree.
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Spyker Slater
Bliksem Bende
18
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Posted - 2012.06.13 07:48:00 -
[6] - Quote
CCP Punkturis wrote:first I was like  then I was like  thanks!
Why you no pink no more? 
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